#ifndef DRAWER_H
#define DRAWER_H

#include "game.h"
#include "object.h"
#include "scene.h"
#include <SDL/SDL.h>
#include <SDL/SDL_ttf.h>

class CScene;

class CDrawer {
public:
    CDrawer(CScene* scene);
    ~CDrawer();

    void initDrawer();
    void clearScreen();    
    void drawAll();

private:
    CScene *gamescene;
    TTF_Font *font;
    SDL_Surface *temp;
};

#endif // DRAWER_H
